package my.software;

import processing.core.PApplet;

public class Stripe {
    float x; // horizontal location of stripe
    float speed; // speed of stripe
    float w; // width of stripe
    boolean mouse; // state of stripe (mouse is over or not?)
    PApplet parent; // The parent PApplet that we will render ourselves onto

    Stripe(PApplet p) {
        parent = p;
        x = 0; // All stripes start at 0
        speed = parent.random(1); // All stripes have a random positive speed
        w = parent.random(
                10, 30);
        mouse = false;
    }

    // Draw stripe
    void display() {
//        parent.fill(
//                255, 100);
//        parent.noStroke();
//        parent.rect(
//                , 0, w, parent.height);
//        parent.stroke(300);
        
//        parent.line(3, 1, 50, x, w, w);
    }

    // Move stripe
    void move() {
        x += speed;
        if (x > parent.width + 20)
            x = -20;
    }
}